New Update: Better Uploads, Lower Costs
Good news! We’ve been working hard behind the scenes to fix the issues with uploading high-poly meshes to Second Life that both our customers and our own team have experienced.
We’re happy to report that these issues should now be resolved for good. We’ve completely reworked how we transfer data over the network, and these changes are already live for all MeshZEUS users. Meshes with up to 200K polygons now upload without errors.
You’ll also notice much faster prim count calculations and uploads to Second Life. Plus, meshes are now cheaper to upload!
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