3D model for Second Life: Create a highly detailed 3D model of a grotesque industrial tree, a failed biomechanical experiment frozen in eternal torment. The twisted steel trunk resembles fused factory machinery with exposed hydraulic 'muscles' and cracked plating revealing pulsating coolant veins beneath. Its jagged branches split like broken robotic arms, ending in twitching wire nooses and malformed drill-bit seedpods that occasionally shudder with residual power. The trunk's central cavity gapes open to reveal a nightmarish face sculpted from welded scrap metal - hollow smokestack eyes weeping black oil and a pipe-jaw locked in a silent scream. At its base, shattered growth pod fragments protrude from the ground like broken teeth, leaking fluorescent green fluid that pools around sparking neural cables. The entire structure leans precariously, its piston roots half-uprooted from the toxic soil in a final, failed attempt at movement. Render with hyper-realistic textures: corroded metal with peeling hazard-stripe paint, smeared oil stains, and glowing cracks where the biological fusion process went catastrophically wrong. Include subtle animation possibilities: flickering lights in the eye sockets, intermittent steam vents from broken limb joints, and the occasional weak spark arcing between exposed high-voltage connectors. (generated with MeshZEUS)