Biomechanical crustacean - 3D Model for Second Life

3D model for Second Life: esign a biomechanical crustacean nightmare in H.R. Giger's signature style, fusing arthropod anatomy with industrial horror. The creature features: A segmented carapace reforged from interlocking steel plates, riveted with fleshy bolts that weep black fluid Giant asymmetrical claws—one a hydraulic crusher with piston-driven tendons, the other a delicate surgical tool array (scalpels, bone saws, syringes) A distended, semi-translucent abdomen revealing a churning digestive reactor where organic matter is melted into fuel Twelve articulated legs—each a spinal column sheathed in razor-wire tendons, ending in barbed industrial probes A lamprey-like mouth cone hidden beneath the carapace, lined with rotating drill teeth and prehensile tubing Gill slits reimagined as exhaust vents spewing superheated steam and bioelectric discharge The design should evoke a deep-sea scavenger rebuilt in a demonic factory—imagine a king crab's evolutionary path hijacked by alien engineers. Every biological surface is perverted into machinery: molting scars become welded seams, antennae transform into crackling Tesla coils, and egg sacs bubble with synthetic embryos. The creature's movements suggest both the jerky precision of a construction robot and the eerie grace of a living organism (generated with MeshZEUS)

Biomechanical crustacean - 3D Model for Second Life