Biomechanical fungal - 3D Model for Second Life

3D model for Second Life: Design a biomechanical fungal horror in H.R. Giger's signature style, merging mycelial networks with xenomorphic anatomy. The organism features: A pulsating, chitinous spore sac veined with throbbing hydraulic tubes that drip black enzymatic fluid Distorted mushroom caps reformed as ribbed mechanical vents, their gills replaced with rows of breathing pistons Mycelial tendrils that double as spinal cord extensions, each strand terminating in barbed, syringe-like hyphae Exposed fungal core revealing a labyrinth of flesh-wrapped gears and biomechanical filtration systems Semi-translucent stalk with visible internal pumping mechanisms, resembling an industrial smokestack fused with vertebrae Bioluminescent nodes pulsing with corrupted data like a fungal supercomputer The design should evoke Giger's nightmarish fusion of organic and industrial elements—imagine a mycorrhizal network rebuilt inside an alien factory, where every spore is a precision-engineered weapon. The creature's form should appear simultaneously ancient and hyper-technological, with fungal fruiting bodies reimagined as biomechanical organs leaking black smoke and viscous fluids. (generated with MeshZEUS)

Biomechanical fungal - 3D Model for Second Life